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Baptiste (BBC, Two Brothers Pictures, CZAR)

Baptiste is a BBC series that is a follow-up to the critically acclaimed 'The Missing', of which 2 seasons have aired. Don't think of it as a third season, but a as a new series, where Julien Baptiste (played by Tchéky Karyo) takes on a new case in Amsterdam. Other starring roles were Tom Hollander, Jessica Raine and Belgian actrice Barbara Sarafian. For 5 months (June to Oktober) I was the graphical designer on this project. And that's massive, because Baptiste takes place in Amsterdam (and its Red Light district), but was filmed in Belgium, we had to recreate Amsterdam right here. Also, BBC doesn't show brands, so every label, every beer, every cigarette, had to be designed. This meant coming up with multiple fake brands and their designs every day, checking names with the legal department, and design everything quick enough to be printed/rendered and ready for set. A peanut butter label, a fake meditation app on a phone, a 5 metre high neon sign, a logo for a ficticious airline,..., all in a day's work. I had an amazing and intensive, 5 months. Amazing collaborations with Alison Riva (production designer), Stijn Verhoeven (Art Director), Myrthe Douma (props master) and Sanne Rubbrecht (Set […]
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Red Light (Eyeworks Film & TV Drama / WBITVP)

Red Light is an upcoming drama series that will air on VTM (Belgium) and BNNVARA (The Netherlands). The series is produced by Eyeworks Film & TV Drama and Warner Bros International Television Production. This Belgian/Dutch production boasts an amzing cast: Dutch actresses Carice van Houten (Game of Thrones, The Fifth Estate, Black Book), Halina Reijn (Blind, Obsession, Valkyrie) and the Belgian Maaike Neuville (Clan, Day, Flesh and Blood) and is about 3 women, each at a turning point in their lives, who get caught in a world of prostitution and human trafficking when one of their husbands disappears. Shooting started in August and will finish up early February. Red Light is expected to air Fall 2020. This is my sixt Art Department collaboration with Stijn Verhoeven and it just keeps getting better and better!   Not much to show yet, but you can read up on the series on the following link: http://www.eyeworksfilm.be/en/productions/red-light-2/    
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Patser / Gangsta (film)

Patser is the third film by directors duo Bilall Fallah & Adil El Arbi. The dynamic twosome that previously made 'Image' and 'Black'. It's about four dealer friends in Antwerp, who want to become real life swaggers. Only their lives spin out of control when they steal a shipment of cocaine and trigger a full-out war between them, and Amsterdam drug lord and the ruthless Colombian cartels. Starring Matteo Simoni, Nora Gharib, Nabil Mallat, Saïd Boumazoughe and Junes Lazaar. Patster is my fifth design collaboration with Stijn Verhoeven, who art directed this film (after Tytgat Chocolat, H.I.T., Lost in the middle and Alleen Eline) and by far the most creative. Though I did not design the Patser Logo, my job was designing everything from billboards hanging in the streets, Colombian drug stamps, olive oil labels, to the entire front and inside graphics of a Moroccan pizza restaurant. All gloriously climaxed by some over-the-top slow-motion boxing match graphics illuminating a big fight night. Below are the designs I made for this incredibly awesome and versatile project. Patser is a rollercoaster of a movie, so I hope you spot my design all around the settings. But I'm starting with with a picture a picture […]
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Grimm Endings

Grimm Endings is an ongoing series of artwork revolving around just one question: what could happen if fairy tale characters were less stereotypical? It concludes these tales with alternate  endings, not ones where the main characters are defeated by the typical antagonist, but by someone else. The first fairy tales actually did not end well for the main characters. For example: little Red Riding hood accidentally eats her grandmother before getting eaten by the wolf herself. This is mainly because the earliest fairy tales served as a warning to children. Don't do into the woods by yourself,  or don't talk to strangers, or you'll end up like Little Red Riding Hood. Yet characters always remained mostly stereotypical. The protagonist is 'all that is good', while the antagonist is 'pure evil'. The other characters always chose a side. There would be the fairly odd bunch of do-gooders, for example the dwarfs, or the evil sidekick. So whatever 'light or dark side' these characters chose, they would always stick with them. One exception sticks out, however. Tinker Bell is awfully jealous of Wendy. Being in love with Peter Pan she would like nothing more then to dispose of her rival. Yet, when push comes to […]
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Part Time Punks

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Motus / Eurostat

Time geography Time geography was developed by Swedish geographer Torsten Hägerstrand. The space-time diagram reveals insights in where people go, but also much time they spend there and which interactions they have. Image by Miyuki Meinaka / CC BY-SA  MOTUS (Modular Online Time Use Survey) is an academic sociogical research platform that focusses on mapping out the daily conducts of people. Thanks to smartphones, participants can activily and passivly map their daily Routine.  For this they asked me to design a poster re-imagining Hägerstrand's Space-Time diagram where a small family would map their day using the passive smartphone method.  I wanted to limit the amount of text and make a poster that would be easy to understand pure by its visuals: isometric approach where the domains would be shown als the buildings/locations they participants would go to, with the height of the buildings indicating the time spent there and the roads visualing the activity path. Aside from focussing on the actual info, a lot of thought was put in secondary messanges. It's easy to depict a family in a cartoonesk way, but a comical approach wouldn't work as well as a more realistic depiction of today's society. Both parents have careers, they divide the tasks when raising the children but […]
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European commission

What better way to emphasize the importance of urban mobility than to have people flying around and crashing into armpits in slow motion. This film explains how to improve mobility problems in cities and was co-created with BUUR. G-House deliverd an entire, tailormade 3D city in which the characters could fly, cycle, get stuck in traffic or try to pass each other on narrow sidewalks. This video was created under the production company jack in a box, on coöperation with BUUR, and directed by Toon Mertens.   The entire video was shot in a green key studio. And since the city was designed in 3D, the perspective of the background could easily be adjusted to the camera angle of the green key shots.
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De Club van Siska (De Filistijnen, één)

'De Club' is a quiz show hosted by Belgian radio host Siska Schoeters and developed by De Filistijnen for the public network (één). So far, two seasons have aired. I was in charge of photo-editing for all picture related rounds: retouching real ones, faking others, or composing new ones altogether, with an occasional sidetrack into illustration, especially in season 2. Working with De Filistijnen is great. The team of De Club is fueled by love for what they do, lead by two captains (Bruno Wyndaele and Jes Van Gaever) who are just a joy to work with. It's hard to believe that I worked on all 35 aired episodes with a smile on my face, but I did. Below are some of my personal highlights of the first two seasons. Personal highlights De Club season 2 Personal highlights De Club season 1
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Levende Liedjes (dvd)

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Janssen (Johnson & Johnson) / Adagio

Janssen Pharmaceuticals and Adagio can be a great client to work with. You feel they are passionate about their mission, they care and they allow a lot of creative freedom. Most of my work is for internal use only, but here a some videos. Janssen Medical Cloud JMC is an online platform aimed to inform care professionals worldwide. For the animation, I suggest a minimalist animation. I love going minimal! Because there's nothing minimal about it. It's all-in on thinking about how to build the story, and sound designing the animation. The Patient voice in trial design This motion graphic was commissioned by Adagio Agency for Janssen Pharmaceuta. I was included from the very start so I wrote the script and designed the whole animation. Only the main character was delivered because it appears in similar motion graphics, so the entire look and feel of the video, including aditional characters, had to match this look.
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Craft Brewery Sweynbeer

Craft Brewery Sweynbeer is a brewery in Elewijt, Belgium. They asked me to design their house style, logo and beer labels. Great! Because if there is one thing I enjoy as much as drinking a great beer, it's designing a label for one! This great art direction job is ongoing, and new beers are released regularily. But is all started with one triptych. The logo, strationnaries and triptych: Fiery Blonde, Chili IPA & Smoked Porter For the design, the brewery wanted to start from and old local legend linked to their name: the Sweynbeer. But research showed that there is very little known about this legend. It goes a little something like this: King Charles The Great had a treasure chest hidden in the woods. Every night, this chest was guarded by black boars (Sweynberen) and a black dragon with nine heads. But halfway through the night their shift ended and the chest was now guarded by white boars and a white dragon with seven heads. That's about it! Nobody knows why. And the contents of the treasure? Some say knowlegde, but nobody really knows. Today craft brewery Sweynbeer is vested in the Sweynbeerstraat, hence the name. A render of the beers But the lack […]
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It’s hard being a bug

    It's hard being a bug is an ongoing webcomic about a boy who things he's an insect. Although he hasn't quite decided which type exactly. The series follow his struggle for identity. How should be behave: Drink blood like a mosquito of eat rotten fruit like a fly? Should he use his 'powers' and become a superhero? Does he even have any? Or should he just lie and wait for certain death, as is the faith of all bugs. This series is updated weekly on my blog and Facebook page. Feel free to subscribe!
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Character Design

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logo design

When it comes to logo design, I had to split this page up in 'real' logos and 'fake' ones. As my work in film and television often required me to create a brand (and logo) for the film. Wheter the logo is ficticious or real, one can never be of less quality than the other. Using ficticious brands in film would be pointless if the brand designs would not have gotten the same care and consideration als a real brand design. It would simply look fake, and eventhough film is fake, that's not what we want the audience to feel. A logo should tell the story of the brand. That doesn't mean it litterally has to narate what the brand does, it can also be a feeling such as: strong, geeky, trustworthy, fast, etcetera.  Need a logo for your brand? Let's talk RealCraft Brewery Sweynbeer A Sweynbeer is old Dutch for boar. The brewery got its name because of the street they are in (Sweynbeerstraat) and follows an old legend of a secret treasure owned by emperor Charles. At night this treasure was first guarded by black boars and a black nine-headed dragon, and later on by white boars and a […]
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Cinemagraphs

If a picture says more than a thousand words, a cinemagraph says more than a thousand pictures. Motion always catches the eye, but sometimes a 90 second video is just a little too much to tell the story. This is where cinemagraphs come in, combining motion and photography, they are a great way to create an eye-catching message without having to come up with an entire video concept.  And since they mainly consist of a still image, cinemagraphs easily allow for high-quality post-production and effects, on the contrary to their video counterparts, which consist of -at least- 25 pictures per second. Cinemegraphs are usually exported as GIFS. Which means that they are small, REALLY small, and they can go on forever, al GIFS are played in loop. The drawback is that animated GIFS are heavilly compressed, which leads to a loss in image quality. But what a fascinating thing they are indeed! TriFinance Cinemagraphs These cinemagraphs were ordered by TriFinance as visuals for their 2018 Recruitment campaign. All cinemagraphs were shot in the Sony Fs7, at 4k, with Astra 1x1 Bicolour Led lights as primary light source. This high-end workflow allowed for smooth post-production work without comprising quality. The sixth image shows all shots […]
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Trifinance

I have a long-term working relationship with TriFinance. Dating back 7 years now. The thing about working with TriFinance, is that they understand that if you want to stand out with your video, you have to do something different. So they're not shy of adding humour, experiment, combine animation and live footage, or even make a video where they throw their workers out of a plane.   Want a compelling motion graphic for you company? hello@enak.be 2B4U (Too big for you?) This Motion Graphic was commissioned by TriFinance as part of their recruitement campaign. Being a financial concultancy company, TriFinance wanted to emphasize their own way of doing things, in relation to the leading firms in the accounting an consultancy industry, nicknamed the 'Big 4'. Management information & systems This video was comissioned by MI&S, a subdepartment within TriFinance. Instead of a long animation on what MI&S does, why it's good for you company, etcetera, we kept in snappy and compact as '5 things you should kow about MI&S'. Marathon TriFinance likes to put the employee in the picture. They are the best ambassadors a company could wish for. At TriFinance, they call them 'Me inc®' (which stands for Me Incorporated). In this film […]
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